Posts Tagged ‘virtual’


Aug24

New VR tech adds physics to virtual objects

2016 at 07:37 pm by admin | Comments Off

ArticleLeapMotion
ArticleLeapMotionc

Working in conjunction with the new Leap Motion virtual-reality hand tracker, a brand-new physics engine allows users to realistically touch and move virtual objects. The Interaction Engine, as it is called, is an add-on for VR headsets that allow for more realistic and fluid interaction between users and the virtual environment around them. Used in conjunction with the Leap Motion trackers, this lets users pick up, stack, and even throw these items in a realistic fashion! This new tech will allow for a wider variety of custom experiences in virtual reality, for use in gaming, education, job training, and more! Check out the video below to see the Leap Motion in action!

Oct15

DreamWorks virtual reality booth at NYCC

2014 at 02:49 pm by admin | Comments Off

ArticleDragonNYCC2

With DreamWorks Animation’s animated sequel, “How to Train Your Dragon 2″, releasing in theaters earlier this year, the animated film company brought their newest film to last week’s New York Comic-Con in a brand new way with their virtual-reality experience booth! Using the Oculus Rift, a virtual-reality headset previously seen in several booths at this summer’s San Diego Comic-Con, the exhibit provided visitors with an interactive gaming experience, allowing players to control an airborne dragon as it flies through several obstacles.

ArticleDragonNYCC

The exhibit, designed to resemble Viking vessels similar to the ones seen in the film, featured unique seating that mimicked the way the movie portrayed riders on their dragons, and featured a number of interactive features to make the experience even more realistic. These included a vibrating motor placed underneath the seat that activated on turns or other bumpy aerial maneuvers, and a fan pointed at the users’ faces that would turn and shift direct based on where you piloted your dragon steed! All of these additions turned the game into an interactive experience for fans of all ages.